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Red Mage Limit Break 3

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Limit Break icon.

FINAL_FANTASY_XIV_-_Break_the_Limit!

FINAL FANTASY Xiv - Break the Limit!

Official Shadowbringers LB3 exhibition.

Limit Break (リミットブレイク, Rimittobureiku ?) is a party action in Final Fantasy 14. When in a party of four or more, players will have access to the limit gauge, which gradually fills during the course of battle. When a limit gauge is full, the stored energy tin be used to activate limit breaks. The limit suspension executed is determined past the role of the party member who initiates it. Limit breaks are bachelor only to non-express combat disciplines.

Story [ ]

Mechanics [ ]

Limit breaks have three levels, commonly referred to as LB1, LB2, and LB3; the more than limit gauges are filled, the stronger the limit break. A partially-filled subsequent gauge will still be consumed when using a limit break. Calorie-free parties have access to one limit gauge, meaning they are only able to use Level one limit breaks when information technology is filled. A full party has two limit gauges. Reaching important bosses in a duty adds an actress limit estimate for a total of two gauges for light parties and 3 gauges for full parties. During duties which have a single boss and nothing else the extra approximate is unlocked by default. Level 3 limit breaks can but be performed with a job crystal equipped, and each chore has a visually unique level 3 limit break. The only exception to these rules is in the iv-man Trial The Porta Decumana where the political party will proceeds access to the 3rd guess completely filled as role of a scripted upshot.

All limit breaks are unaffected by abilities that reduce cast time, and when used have lengthy animations that prevent the user from moving, which tin can leave them vulnerable to expanse of effect (AoE) attacks. Limit breaks are unaffected past the global cooldown. Equally of patch 6.0, they no longer cancel action combos.

Damage [ ]

Damage dealing limit breaks scale with the combined item level of the party's chief mitt equipment slot rather than the private who performed it. Limit Breaks do not deal physical or magical damage, instead using their own impairment type. This damage cannot be a critical or direct hit, and is unaffected by any harm increasing effects caused by players. However, this damage may still be influenced by effects caused from outside factors, such as enemy-induced furnishings or environmental furnishings.

While old descriptions dating back to the release of A Realm Reborn gave specific potencies in the ability descriptions that can however be found in the game'due south data, these potencies cannot be viewed in-game, and the observable damage they deal in comparison to each other does not match the potencies given. The new physical ranged DPS limit breaks added in Heavensward do not even have any description or given potencies in the game'due south information. In add-on, the unique damage mechanics used by limit breaks brand their potencies incomparable to regular abilities. As a result, Limit Break potencies are substantially unknown, and all potencies on this page are instead given in how much damage they dealt relative to Braver, the melee LB1.

Approximate generation [ ]

Passive limit gauge generation
# of gauges # of penalties
0 1 ii 3 4 v+
1 75
two 180
3 220 170 160 154 144 140

Each level of the limit approximate is comprised of x,000 units, for a full of 30,000 across three gauges.

Passive [ ]

Limit gauges have a passive generation every three seconds that increases with each available limit approximate.

Some party compositions can cause penalties to passive gauge generation. Using non-standard party compositions will cause a penalization for each political party member off the standard. For example, most 8-man duties take a standard composition of 2 tanks, ii healers, and 4 DPS; using a party with 1 tank, ane healer, and 6 DPS in ane of these duties will crusade ii penalties. In addition, when participating in any duty classified as a loftier-end duty, having whatsoever duplicate jobs in the party will cause a penalty for each duplicate. This duplicate penalty does non apply to non-high-cease duties.

Agile [ ]

Active generation can occur when specific events happen during boxing. The specifics of these events can vary from duty to duty, with a marked dissever between content from before the release of Shadowbringers and those released afterwards. Pre-Shadowbringers content nonetheless uses pre-Shadowbringers generation rules.

List of Limit Breaks [ ]

Tank [ ]

Tank limit breaks focus on drastically raising the defense and magic defense of the entire party for a brusque flow of fourth dimension. Typically simply used when a large amount of political party-wide damage is incoming, and its use is often planned ahead of time rather than spur of the moment.

Prior to patch 3.0, Terminal Bastion was used past all tank disciplines as their level 3 limit break.

Level Ability Job Epitome Cast Animation lock Range Area Status
1 Shield Wall FFXIV Tank Shieldwall Instant 1.93s 50y radius Shield Wall Shield Wall
Reduces damage taken by all party members by 20%.

Duration: 10s

2 Stronghold
fka. Mighty Guard
FFXIV Tank Mighty Guard Instant three.86s 50y radius Stronghold Stronghold
Reduces impairment taken by all political party members by xl%.

Duration: 15s

3 Last Bastion Paladin Last Bastion from FFXIV Instant iii.86s 50y radius Last Bastion Terminal Bastion
Land Waker Warrior Land Waker Reduces impairment taken by all party members by lxxx%.

Duration: 8s

Land Waker State Waker
Dark Force Dark Knight Dark Force Dark Force Nighttime Force
Gunmetal Soul Gunbreaker FFXIV GNB Gunmetal Soul Gunmetal Soul Gunmetal Soul

Healer [ ]

Limit breaks for healer disciplines focus on restoring a percentage of HP to their allies. Their limit break is the only 1 to gain an additional part at level three, as it can revive any KO'd allies. In duties where level three limit breaks are bachelor, the limit break is frequently kept is reserve for employ by healers at level 3 in case of emergencies. Healer limit breaks are rarely used for the bodily healing provided, as there are few situations that require AoE healing so heavy that it tin't exist covered by normal spells. Level one and 2 healer limit breaks are thus rarely seen.

Dissimilar regular revives, political party members revived by a level iii limit intermission are revived instantly with no confirmation prompt and need to exist prepared to act immediately, though it still applies the Transcendent Transcendent status to provide invulnerability for 5s or until they act. The Weakness Weakness and Brink of Death Brink of Decease statuses will not exist applied, but their elapsing will be reset if players were already afflicted by them. KO'd party members are also revived with 100% MP, just no MP is restored to yet-living party members. Healer limit breaks will as well revive players where they fell rather than the healer's position, which can be a problem if a histrion died to an instant-decease wall such equally in The Binding Coil of Bahamut - Turn 5 The Bounden Curl of Bahamut - Plow 5 as they will immediately die again without having an opportunity to move. The Transcendent condition will not protect them from such effects.

Prior to patch 3.0, healer limit breaks were also used by concrete ranged DPS disciplines, and Pulse of Life was used by all healer and physical ranged DPS disciplines as their level 3 limit break. Prior to patch vi.0, the healing radius was 30 yalms.

Level Power Job Image Cast Animation lock Range Area Status
ane Healing Wind Healing Wind 2s two.1s 50y radius
Restores 25% of ain HP and the HP of all nearby party members.
2 Breath of the World Breath of the Earth 2s five.13s 50y radius
Restores 60% of ain HP and the HP of all nearby party members.
3 Pulse of Life White Mage PulseOfLife XIV Limit 2s 8.1s 50y radius Transcendent Transcendent
Angel Feathers Scholar Angel Feathers XIV Restores 100% of own HP and the HP of all nearby party members, and revives KO'd party members with 100% HP and MP.
Astral Stasis Astrologian Astral Stasis
Techne Makre Sage Techne Makre from FFXIV

Melee DPS [ ]

Limit breaks for melee DPS disciplines focus on dealing massive damage to a single enemy. Deals ane.67x the damage of an equivalent magic ranged limit break, or one.85x the damage of a physical ranged limit break. Often used to push through the final stages of a boss encounter, where their greater potencies make them preferable over the ranged limit breaks.

Prior to patch 3.0, Concluding Heaven was used by all melee DPS disciplines equally their level 3 limit suspension.

Level Ability Chore Image Cast Animation lock Range Surface area Status
ane Braver FFXIV Braver 2s 3.86s 8y
Delivers an attack to a single target.
2 Bladedance Bladedance XIV Limit Break 3s 3.86s 8y
Delivers an assail to a single target, dealing 2.2x the damage of Braver.
3 Final Heaven Monk FinalHeavenXIVLimit 4.5s 3.7s 8y
Dragonsong Dive Dragoon Dragonsong Dive Delivers an attack to a single target, dealing three.5x the impairment of Braver.
Chimatsuri Ninja Chimatsuri
Doom of the Living Samurai FFXIV SAM Doom of the Living
The End Reaper

Physical ranged DPS [ ]

The physical ranged DPS limit breaks inflict heavy damage to enemies in a straight line originating from the user, requiring a target which determines the management of the line. Deals 0.54x the damage of an equivalent melee limit pause, or 0.9x the damage of a magic ranged limit break. Typically used to speedily eliminate large groups of enemies when chain pulling or during the add phase of a boss encounter. If no melee DPS is present, tin also substitute for them against a single target.

Prior to patch 3.0, ranged concrete DPS disciplines instead used the same limit breaks equally healers.

Level Ability Job Image Cast Animation lock Range Area Status
1 Big Shot Big Shot XIV 2s 3.1s 30y 30y by 8y line
Delivers an assault to all enemies in a line, dealing 0.54x the harm of Braver.
2 Desperado Desperado XIV 3s 3.1s 30y 30y past 10y line
Delivers an attack to all enemies in a line, dealing one.17x the impairment of Braver.
three Sagittarius Arrow Bard Saggitarius Arrow iv.5s 3.7s 30y 30y past 16y line
Satellite Beam Machinist FFXIV Satellite Beam Delivers an attack to all enemies in a line, dealing i.89x the harm of Braver.
Crimson Lotus Dancer FFXIV DNC Crimson Lotus

Magic ranged DPS [ ]

Caster limit breaks focus on dealing heavy damage to enemies in a target expanse. Deals 0.6x the damage of an equivalent melee limit break, or ane.11x the impairment of a physical ranged limit break. Typically used to speedily eliminate large groups of enemies when chain pulling or during the add together phase of a boss encounter. If no melee DPS is present, it tin also substitute for them confronting a single target.

Prior to patch iii.0, Meteor was used by all magic ranged DPS disciplines as their level 3 limit interruption.

Level Ability Job Image Cast Animation lock Range Surface area Status
1 Skyshard Skyshard XIV 2s 3.1s 25y 8y radius
Delivers an assault to all enemies in the target area, dealing 0.6x the impairment of Braver.
two Starstorm FFXIV ARR Starstorm 3s 5.1s 25y 10y radius
Delivers an attack to all enemies in the target area, dealing 1.3x the damage of Braver.
3 Meteor Black Mage Meteor1 four.5s 8.1s 25y 15y radius
Teraflare Summoner Teraflare Delivers an assault to all enemies in the target area, dealing ii.1x the damage of Braver.
Vermilion Scourge Red Mage Vermillion Scourge from FFXIV

Ungarmax [ ]

Ungarmax is a special limit break that is but bachelor while running a command mission with an Adventurer Squadron. Using the Execute Limit Pause squadron command will have the squadron members perform it. Ungarmax consumes merely i limit bar, only requires all three squadron members to be conscious. There is no level 2 squadron limit break. Players can also execute the regular limit pause of their electric current discipline instead of using Ungarmax.

Ungarmax was at one point the centerpiece of an exploit that allowed it to be used outside of Command Missions via the /ac Ungarmax text command due to a programming oversight when it was implemented in patch 4.1. The exploit went mostly undiscovered for over 5 months before news of information technology began to spread throughout the playerbase, with players finding that the significant damage boost information technology provided allowed it to outperform even level iii limit breaks. In response the evolution team took downwards all servers for emergency maintenance to remove the exploit, punish players who had abused it, and to amend their anti-cheat measures.[ane]

Level Ability Cast Range Surface area Status
i Ungarmax
Ungarmax from Final Fantasy XIV icon.png
3s 14y 20y radius (vitrify only) Damage Up Damage Up
Orders squadron to execute a limit break on a unmarried target. Likewise increases harm dealt by political party members inside a 20-yalm range.

Duration:15s
Can only be executed while on a command mission, limit gauge is at level one, and all iii squadron members are witting.

PvP Limit Breaks [ ]

Prior to the release of patch half-dozen.1, Limit Breaks were non available in Role player vs. Player environs, with Adrenaline Rushes taking their place. Following the PvP rework and introduction of Crystalline Conflict with said patch, Adrenaline Rushes were replaced with brand new Limit Breaks sectional to PvP. Each Limit Interruption available in PvP fills at different speeds, depending on the job, and features unique mechanical usage per task.

Tank
Job Estimate fill time Action Name Cast Range Expanse Condition
Paladin 120s Phalanx
Phalanx PvP from Final Fantasy XIV icon.png
Instant 0y 15y radius (Phalanx condition but) Hallowed Ground Hallowed Basis (caster)
Bract of Faith Set up (caster)
Phalanx (teammates)
Grants the effect of Hallowed Ground to self and Phalanx to nearby party members.

Hallowed Ground Effect: Renders yous impervious to all attacks
Duration: 10s
Phalanx Effect: Reduces damage taken by 50%
Duration: 10s
Additional Upshot: Grants Bract of Faith Ready
Duration: 10s
Can only exist executed when the limit approximate is full.

※Activeness changes to Bract of Organized religion upon execution.

Warrior 90s Primal Scream
Primal Scream PvP from Final Fantasy XIV icon.png
Instant 0y 12y cone Inner Release Inner Release
Thrill of Battle Thrill of Battle
Let out a appalling cry in a cone before you, rendering enemies unable to use Guard.

Elapsing: 15s
Additional Consequence: Grants Inner Release and Thrill of Battle
Inner Release Effect: Increases the authority of Fundamental Rend and Chaotic Cyclone, while also increasing movement speed, and granting immunity to Stun, Heavy, Bind, Silence, One-half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects
Elapsing: 15s
Cannot execute Baby-sit while under the issue of Inner Release.
Thrill of Battle Effect: Increases maximum HP by 20% and restores the amount increased
Elapsing: 30s
Can merely be executed when the limit approximate is full.

※Storm'due south Path Philharmonic changes to Fell Carve while nether the effect of Inner Release.

Dark Knight 90s Eventide
Eventide PvP from Final Fantasy XIV icon.png
Instant 0y 30y line Undead Redemption
Blackblood
Delivers an set on to all enemies in a directly line before and behind you.

Potency increases upward to 20,000 every bit HP nears maximum.
HP is reduced to 1 upon execution.
Additional Effect: Grants Undead Redemption
Undead Redemption Event: Attacks cannot reduce your HP to less than 1, and y'all absorb 100% of weaponskill damage dealt equally HP
Duration: 10s
Additional Effect: Grants Blackblood
Duration: 10s
Tin can only exist executed when the limit gauge is total.

※Souleater Combo changes to Bloodspiller while under the effect of Blackblood.

Gunbreaker 60s Relentless Rush
Relentless Rush PvP from Final Fantasy XIV icon.png
Instant 0y 5y radius Relentless Rush (pulley)
Relentless Shrapnel (target)
Unleashes a flurry of blade strikes on nearby enemies, dealing harm over fourth dimension with a authorisation of 4,000 and reducing damage taken by 25% until event expires.

Duration: 4s
Activates Terminal Trigger when effect duration expires.
Additional Event: Afflicts target with Relentless Shrapnel, increasing damage taken past 4% per stack
Duration: 5s
Maximum Stacks: 5
Can be executed while moving.
Tin can only be executed when the limit gauge is full.

※Action changes to Last Trigger upon execution.

Terminal Trigger
Terminal Trigger PvP from Final Fantasy XIV icon.png
1s recast 0y 5y radius Relentless Shrapnel (target)
Delivers an assault with a potency of 12,000 to all nearby enemies.

Additional Result: Stun
Duration: 3s
Can merely be executed while under the effect of Relentless Blitz.
Relentless Rush effect expires upon execution.

※This action cannot exist assigned to a hotbar.

Healer
Chore Gauge fill fourth dimension Action Name Bandage Range Surface area Status
White Mage 60s Afflatus Purgation
Afflatus Purgation PvP from Final Fantasy XIV icon.png
Instant 40y 40y line Temperance Temperance
Deals unaspected harm with a potency of eighteen,000 to all enemies in a straight line before you.

Additional Effect: Stun
Duration: 2s
Additional Effect: Grants Temperance
Temperance Effect: Increases damage dealt and healing authority by ten%, and grants Regen to self and nearby party members inside 30 yalms
Cure Dominance: 4,000
Elapsing: 15s
Can only be executed when the limit gauge is full.

Scholar 90s Summon Seraph
Summon Seraph PvP from Final Fantasy XIV icon.png
Instant 30y 10y radius Recitation Recitation
Summons Seraph to fight at a designated location.

Seraph will execute Seraph Flying immediately after beingness summoned.
Automatically casts Seraphic Veil on party members who suffer impairment.
Additional Effect: Grants Recitation
Recitation Effect: Increases the say-so of Galvanize, Biolysis, and Biolytic effects
Duration: 15s
Can only exist executed when the limit approximate is full.

※Activity changes to Consolation upon execution.

Seraph Flying
Seraph Flight PvP from Final Fantasy XIV icon.png
1s recast 0y 10y radius Seraph Flight, Excogitation Excogitation
Grants Seraph Flying and Excogitation to all nearby party members.

Seraph Flight Effect: Nullifies the side by side status affliction that tin be removed by Purify
Duration: 20s
Excogitation Event: Restores HP when HP falls below l% or upon outcome duration expiration
Cure Potency: 8,000
Duration: 20s

※This action cannot exist assigned to a hotbar.

Astrologian 120s Celestial River
Celestial River PvP from Final Fantasy XIV icon.png
Instant 0y 15y radius Celestial River
Reduces harm dealt by nearby enemies past 30%. Consequence is reduced by ten% every 5 seconds.

Duration: 15s
Additional Effect: Increases damage dealt past self and nearby political party members past xxx%. Effect is reduced by 10% every 5s.
Duration: 15s
Can only be executed when the limit estimate is full.

Sage 120s Mesotes
Mesotes PvP from Final Fantasy XIV icon.png
Instant 0y 15y radius Mesotes, Mesotes (party), Lype (enemies)
Erects a magicked barrier at a select location, granting political party members the issue of Mesotes and afflicting enemies with the effect of Lype when standing inside.

Duration: 15s
Mesotes Effect: Negates all damage from enemies who are not under the issue of Lype
Duration: 5s
Lype Consequence: Harm over fourth dimension
Authorisation: 8,000
Duration: 5s
The barrier can be relocated in one case earlier its effect expires, simply the upshot duration will not be reset.
Can simply exist executed when the limit gauge is full.

Melee DPS
Task Judge make full time Action Proper name Bandage Range Area Condition
Monk 60s Meteodrive
Meteodrive PvP from Final Fantasy XIV icon.png
Instant 20y 0Y Meteodrive (on target)
Rushes target and delivers an assault with a authority of 12,000.

Boosted Outcome: Removes target's Baby-sit
Additional Effect: Afflicts target with Meteodrive, rendering them unable to move
Duration: 3s
If target does not take an active Baby-sit effect, deals additional damage with a potency of 12,000.
Effect cannot be applied to players riding machina or non-player combatants.
Tin can only exist executed when the limit gauge is full.
Cannot exist executed while bound.

Dragoon 90s Heaven Loftier
Sky High PvP from Final Fantasy XIV icon.png
Instant 0y 0y radius
Bound high into the air, preventing enemies from targeting you. Movement is yet possible before landing.

Elapsing: 5s
Additional Upshot: Removes Heavy, Bind, and Half-asleep
Executes Sky Shatter automatically when consequence duration expires.
Can only be executed when the limit guess is total.

※Action changes to Sky Shatter upon execution.

Sky Shatter
Sky Shatter PvP from Final Fantasy XIV icon.png
Instant 0y 10y circumvolve
Delivers an attack with a authorization of 20,000 to all nearby enemies.

Potency increases past 50% when targets are inside v yalms.
Additional Effect: Creates a barrier that absorbs damage totaling 25% of your maximum HP
Elapsing: 10s
Can only be executed while nether the outcome of Sky High.

※This action cannot exist assigned to a hotbar.

Ninja 90s Seiton Tenchu
Seiton Tenchu PvP from Final Fantasy XIV icon.png
Instant 20y 0y Death Link (target), Seiton Tenchu Ready (self)
Rushes target and delivers an assail with a potency of 10,000, incapacitating foes whose HP is below fifty%.

Additional Result: Afflicts target with Death Link
Duration: 5s
Defeating an enemy with this action, or one under the effect of Death Link, will grant Seiton Tenchu Ready, assuasive a second execution of this activity.
Duration: 10s
Outcome cannot be applied to players riding machina or non-thespian combatants.
Tin can just be executed when the limit gauge is full or while under the upshot of Seiton Tenchu Ready.
Cannot be executed while bound.

Samurai 120s Zantetsuken
Zantetsuken PvP from Final Fantasy XIV icon.png
Instant 20y 5y radius
Swiftly charges forrard, dealing impairment to target and all enemies nearby it with a potency of 24,000.

If target is afflicted with Kuzushi, deals damage equal to 100% of their maximum HP.
Ignores the effects of Guard when dealing damage.
The boosted effect of Kuzushi cannot be applied to players riding a machina and non-player combatants.
Can only be executed when the limit judge is full.
Cannot be executed while bound.

Reaper 90s Tenebrae Lemurum
Tenebrae Lemurum PvP from Final Fantasy XIV icon.png
Instant 0y 10y radius Enshrouded Enshrouded (self), Hysteria Hysteria (enemies)
Offers your flesh equally a vessel to your avatar, gaining 5 stacks of Enshrouded.

Elapsing: 15s
Boosted Effect: Afflicts nearby enemies with Hysteria
Hysteria Effect: Afflicted enemies are unable to act of their own free will
Elapsing: 2s
Tin can only be executed when the limit approximate is full.

※Activity changes to Communio while under the event of Enshrouded.
※Grim Swathe changes to Lemure's Slice while nether the upshot of Enshrouded.
※Infernal Piece Combo changes to Void Reaping while under the event of Enshrouded.

Physical Ranged DPS
Task Judge fill time Action Proper noun Cast Range Area Status
Bard 120s Terminal Fantasia
Final Fantasia PvP from Final Fantasy XIV icon.png
Instant 0y 30Y radius Concluding Fantasia (cocky), Heroes' Fantasia (political party members)
Grants Concluding Fantasia to self and Heroes' Fantasia to nearby party members.

Concluding Fantasia Outcome: Reduces weaponskill cast time and recast time past ten% while as well increasing movement speed
Elapsing: 30s
Heroes' Fantasia Event: Increases damage dealt by x% and gradually fills the limit guess
Duration: 30s
Tin can merely be executed when the limit gauge is total.
Outcome can but be activated while target is in gainsay.

Machinist 90s Marksman's Spite
Marksman's Spite PvP from Final Fantasy XIV icon.png
Instant 50y 0y
Delivers a ranged attack with a dominance of 36,000.

Tin only be executed when the limit gauge is full.

Dancer 90s Contradance
Contradance PvP from Final Fantasy XIV icon.png
Instant 0y 15y circumvolve Seduced Seduced
Charms nearby enemies.

Elapsing: 2s
Harm you deal to charmed enemies will extend the effect duration past 2s. This effect can only exist extended once.
Can just be executed when the limit guess is full.

Magical Ranged DPS
Job Gauge fill time Action Proper noun Cast Range Area Status
Black Mage 60s Soul Resonance
Soul Resonance PvP from Final Fantasy XIV icon.png
Instant 0y 0Y Polyglot, Apocatastasis Apocatastasis
Grants six stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.

Additional Outcome: Grants Polyglot and Apocatastasis
Polyglot Outcome: Action changes to Foul
Duration: 60s
Apocatastasis Effect: Damage taken is reduced by 10%
Duration: 15s
Boosted Effect: Reduces the recast time of Superflare by 15 seconds
Can only be executed when the limit guess is total.

Summoner 90s Summon Bahamut
Summon Bahamut PvP from Final Fantasy XIV icon.png
Instant (10s recast) 30y 15y radius Dreadwyrm Trance Dreadwyrm Trance
Enters Dreadwyrm Trance and summons Demi-Bahamut to fight at a designated location.

Elapsing: 20s
Demi-Bahamut volition execute Megaflare upon being summoned, then execute Wyrmwave automatically, prioritizing targets with the lowest HP within 30 yalms.
Can simply be executed when the limit gauge is total.

※Activeness changes to Enkindle Bahamut upon execution.
※Ruin 3 changes to Astral Impulse while under the effect of Dreadwyrm Trance.

Megaflare
Megaflare PvP from Final Fantasy XIV icon.png
Instant (1s recast) 0y 15y circumvolve
Deals unaspected damage with a potency of 18,000 to all nearby enemies.

※This action cannot exist assigned to a hotbar.

Summon Phoenix
Summon Phoenix PvP from Final Fantasy XIV icon.png
Instant 30y 15y radius
Enters Firebird Trance and summons Demi-Phoenix to fight at a designated location.

Duration: 20s
Demi-Phoenix will execute Everlasting Flight upon being summoned, then execute Blood-red Flame automatically, prioritizing the closest target inside 30 yalms.
Can merely exist executed when the limit judge is full.

※Action changes to Enkindle Phoenix upon execution.
※Ruin III changes to Fountain of Fire while under the effect of Firebird Trance.

Everlasting Flight
Everlasting Flight PvP from Final Fantasy XIV icon.png
Instant (1s recast) 0y 15y circle Everlasting Flight Everlasting Flying
Gradually restores own HP and the HP of all nearby political party members.

Cure Potency: iv,000
Duration: 15s
Boosted Effect: Restores HP when HP falls below 25% or upon outcome duration expiration
Cure Authorisation: 12,000

※This action cannot be assigned to a hotbar.

Red Mage 90s Southern Cross
Southern Cross PvP from Final Fantasy XIV icon.png
Instant 30y 15Y cross
Emblazons a grand cross on the ground beneath a party member or enemy, restoring HP of party members within range while damaging enemies.

Cure Potency: 6,000
Harm Potency: 6,000
White Shift Effect: Cure potency is doubled
Black Shift Effect: Impairment dominance is doubled
Targets standing at the cantankerous'southward center volition receive the effects of this activity twice.
Tin only be executed when the limit gauge is total.

External links [ ]

  • Limit pause research from Allagan Studies, a theorycraft website dedicated to Last Fantasy XIV.

References [ ]

  1. Naoki Yoshida (n.d.) . "The Ungarmax Exploit and Our Response". Accessed Baronial 29, 2021. Archived from the original on August 29, 2021.

Source: https://finalfantasy.fandom.com/wiki/Limit_Break_(Final_Fantasy_XIV)

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