Smt V Fionn Mac Cumhaill
Fionn mac Cumhaill is a boss in Shin Megami Tensei V (SMT v). Read on to know the best strategies to use confronting Fionn mac Cumhaill, Fionn mac Cumhaill'south weaknesses, all-time demons to utilise confronting Fionn mac Cumhaill, the best buffs to apply to counter Fionn mac Cumhaill, and the most effective strategies to utilize to shell Fionn mac Cumhaill!
Fionn mac Cumhaill Guides | ||
---|---|---|
Boss Guide (1st Fight) | Dominate Guide (2nd Fight) | Stats and Fusion Guide |
Observe the Quest Location in Taito
Use Electric Attacks
Null Concrete and Ice Damage
Apply Fire Dampeners on Magatsuhi Charge
Use Buffs and Debuffs
Recommended Level | Location | Drops |
---|---|---|
66 | Taito | None |
You can discover Fionn's quest in Taito the location above after completing all quests in the Fairy Village in Shinagawa. Once you talk to him and accept the quest, the boss fight will brainstorm immediately, so be certain to salve earlier speaking to Fionn.
Fionn'southward Resolve Sidequest
Use Electrical skills like Ziodyne to hitting Fionn's weakpoint to extend your turn and deal the most damage to this dominate.
Fionn mac Cumhaill has access to three harm types: Physical, Fire, and Ice. Primarily you lot volition want to have protection from Concrete and Ice moves equally the boss' Maragidyne is only ever used after charging Magatsuhi. By nulling Physical and Water ice impairment, you volition ensure that you have protection against all of Fionn'south regular attacks.
For practicality, only focusing on nulling Physical damage should be enough every bit long as no demons on your team are weak to Ice-damage.
Since it Maragidyne is only ever cast as a Magatsuhi skill, apply this to your reward and employ a Burn down Dampener any fourth dimension Fionn mac Cumhaill charges Magatsuhi. This volition fire the bosses turn allowing you to get more than damage in.
Fionn mac Cumhaill has no manner of negating buffs to your political party, although he has a vitrify of his own, Tarukaja, to raise his assault. Using both buffs and debuffs in this fight is highly recommended to make this dominate more manageable.
Girimehkala | Thor | Loup-garou |
Siegfried | Dominion | Loki |
Ishtar | Cleopatra |
Ishtar naturally has admission to Ziodyne and her base fusion level is 62, which is pretty close to the recommended level of 66 for this boss fight. Likewise, her affinities are neutral toward Physical, Ice, and Burn down, so you don't need to worry nearly Ishtar getting hitting with an elemental weakness.
Girimehkala is a dandy choice for this fight as near of Fionn mac Cumhaill's attacks are Physical, and Girimehkala repels physical impairment. Not just that, but Girimehkala's base of operations fusion level is 66 which is exactly the recommended level for this boss, plus Girimehkala isn't weak to Fire or Water ice harm either, making him a very useful party fellow member in this fight.
If yous have admission to the DLC, Cleopatra'due south Frolic is a very constructive debuff. As well if Cleopatra already knows Luster Processed you can really gain the advantage quicklly against this boss.
Strength | 63 |
---|---|
Vitality | 46 |
Magic | 58 |
Agility | 42 |
Luck | 44 |
Concrete | Fire | Ice | Electric | Force | Light | Dark |
---|---|---|---|---|---|---|
- | Null | - | Weak | - | Nothing | - |
Sleep | Confuse | Amuse | Delusion | Seal | Poison |
---|---|---|---|---|---|
Null | Resist | Resist | Resist | Nada | Resist |
Physical | Fire | Ice | Electric | Forcefulness | Light | Dark |
---|---|---|---|---|---|---|
+5 | +4 | +3 | −6 | - | - | - |
Almighty | Status Disquiet | Recovery | Back up |
---|---|---|---|
- | - | - | - |
Skill | Clarification |
---|---|
Mac an Luin | Severe Physical attack to one foe. Greater effect if a Critical hit. |
Mist Rush | 2-4 medium Physical attacks to random foes. Take chances of inflicting Mirage. |
Pierce Armor | Weak Physical attack to ane foe. Lowers target's Defence force by 1 rank for 3 turns. |
Bufudyne | Heavy Ice attack to 1 foe. |
Maragidyne | Heavy Fire attack to all foes. Simply used as a Magatsuhi Assail |
Tarukaja | Raises Assault of 1 marry by 1 rank for three turns. |
Fatal Sword | Medium Physical assault to 1 foe. Loftier run a risk of Critical. |
Deathbound | Medium Physical attack to all foes. |
Omagatoki: Critical | Magatsuhi Skill: All attacks, including magical attacks, volition become Critical hits for all allies for i plough. |
Boss Boxing Guides | List of Bosses
Related Boss Guides | |
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Story Bosses | Optional Bosses |
DLC Bosses |
Story Boss Guides | |
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Hydra | Eligor |
Nuwa | Lahmu (1st Fight) |
Loup-garou | Fionn mac Cumhaill |
Lahmu (2nd Fight) | Shohei Yakumo |
Surt | Ishtar |
Chernobog | Arioch |
Abdiel | Odin |
Zeus | Vasuki |
Metatron | Tsukuyomi |
Nuwa | Abdiel |
Lucifer | Lucifer (Hush-hush Ending) |
Optional Boss Guides | |
---|---|
Pazuzu | Anahita |
King Frost | Thunderbird |
Loki | Belphegor |
Moloch | Amanozako |
Camael | Abaddon |
Arahabaki | Khonsu |
Fionn mac Cumhaill (2nd Fight) | Baal |
Huang Long | Asura and Mithras |
Amon | Gabriel, Raphael, and Uriel |
Belial | Michael |
Inanna | Danu |
Maria | Khonsu Ra |
Zeus (2nd Fight) | Shiva |
Optional Boss Guides | |
---|---|
Apsaras | Leanan Sidhe |
Shiki-Ouji | Xuanwu |
Jatayu | Kumbhanda |
Quetzalcoatl | Baihu |
The Kunitsukami | Futsunushi |
Adramelech | Zaou-Gongen |
Punishing Foes Guides | |
---|---|
Oyamatsumi | Horus |
Girimekhala | Hecatoncheires |
Chimera | Seth |
Bishamonten | Jikokuten |
Koumokuten | Zouchouten |
Garuda |
DLC Boss Guides | |
---|---|
Artemis | Cleopatra |
Mephisto | Matador |
Daisoujou | Hell Biker |
White Rider | Ruby Rider |
Black Rider | Stake Rider |
Female parent Harlot | Trumpeter |
Demi-Fiend |
Source: https://game8.co/games/Shin-Megami-Tensei-V/archives/352894
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